What's striking to me about this particular example--it's precisely the wheel I reinvented as a novice coder at Eyebeam in 2012, with Victoria Nece (who's now doing some really cool similar stuff at Adobe)....projecting 3D mocap coordinates onto 2D puppet characters. Despite the technology being a Kinect and MacBook that together cost less than an inflation-adjusted hour's rental of the Scanimate system...ultimately we followed the same chain of reasoning.