I'm well aware that a simulation of an entire bacterium is generally beyond our computational abilities. To counterargue,
1. both bacteria and mitochondria vary a lot in size, and some are less than one micron in all dimensions.
2. a car is ~2 metres wides. The planet is ~20,000,000 metres from pole to pole. Across two dimensions that's (over) 14 orders of magnitude (510 trillion m^2). But individual cars are generally discernable in Google Maps.
3. I don't see what the problem is with the visualization. The person building the model knows the boundaries of each component and subcomponent (AFAIK the model cannot be produced automatically using, say, an electron microscope; experts in the detailed structure would have to make it, so they know the boundaries) so these boundaries can be easily highlighted for visualization. And with a GPU, local approximate simulations of parts of the cell should be possible.
4. I think lots of software developers feel a low need for visualizations compared to the general population, but I don't feel that way. It's weird to me to hear someone imply that we need not "visualize" a physical object.