Jan Ruzicka
12/16/2022, 4:57 PMChris G
12/16/2022, 5:46 PMIvan Reese
12/16/2022, 8:05 PMDuncan Cragg
12/16/2022, 9:50 PMIvan Reese
12/16/2022, 11:25 PMhe is having trouble speaking and breathingI think he's always sounded like this. Just in the other talks, I don't remember him ever using a handheld mic. I think if you take someone who's not a confident public speaker and give them a pretty hot dynamic mic, they sound kinda like this. But who knows! Hope he's okay.
what is in the physical doodads that couldn't be implemented in VR or ARTactile feedback? The ability to specify constraints like "these blocks need to snap together according to a certain tiling pattern" using magnets instead of having to code up some constraints? The fact that you can make eye contact with the person across the table from you? I mean, sure, we could eventually figure that stuff out with AR / VR. There's lots of cool potential there. But this DL-esq stuff feels (A) like a much nearer-term reality (ignoring market forces, granted) and (B) like it's pursuing a fundamentally different goal from just "fill the space around you with virtual graphics"
Kartik Agaram
12/17/2022, 4:19 AMwtaysom
12/17/2022, 6:27 AMDuncan Cragg
12/17/2022, 9:33 AMJack Rusher
12/17/2022, 9:34 AMChris G
12/17/2022, 10:03 PMwtaysom
12/19/2022, 1:55 AMNaveen Michaud-Agrawal
12/19/2022, 11:17 PMIvan Reese
12/20/2022, 6:02 AMNaveen Michaud-Agrawal
12/20/2022, 1:38 PM