wtaysom
01/08/2019, 10:40 AMJoey Kellison-Linn
01/09/2019, 8:58 AMwtaysom
01/09/2019, 9:34 AMJoey Kellison-Linn
01/10/2019, 12:40 AMStefan
01/19/2019, 3:14 PMPrototypical causation appears to be direct manipulation, which is characterized most typically by the following cluster of interactional properties:
1. There is an agent that does something.
2. There is a patient that undergoes a change to a new state.
3. Properties 1 and 2 constitute a single event; they overlap in time and space; the agent comes in contact with the patient.
4. Part of what the agent does (either the motion or the exercise of will) precedes the change in the patient.
5. The agent is the energy source; the patient is the energy goal; there is a transfer of energy from agent to patient.
6. There is a single definite agent and a single definite patient.
7. The agent is human.
8. a. The agent wills his action.
b. The agent is in control of his action.
c. The agent bears primary responsibility for both his action and the change.
9. The agent uses his hands, body, or some instrument.
10. The agent is looking at the patient, the change in the patient is perceptible, and the agent perceives the change.
The most representative examples of humanly relevant causation have all ten of these properties.He doesn't talk about direct manipulation in the context of human-computer interaction, but on a more generic level when discussing how humans perceive cause and effect. In that sense I don't think it's particularly relevant what the tools are we use (see 9), as long as we have a strong feeling for causing the effect we're intending (4, 8, and 10).