A bit about progress on generic tree editor. In m...
# two-minute-week
v
A bit about progress on generic tree editor. In my last demo [1] I forgot to show how transition from editing blob to editing a tree works. This video fixes that. Currently I am designing tree storage API and covering it with tests. Source code is not public yet. I plan to open it when editor reaches usable state.

https://www.youtube.com/watch?v=m5HGJjbYOUs

[1]

https://www.youtube.com/watch?v=KOHNUtw8h5o

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i
This is neat. The two minute length seems about perfect. Just enough time to show a little bit of functionality, give a little bit of context, share an idea or two. I'm excited to see your video next week.
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v
I am very pleased to hear that, thank you!
o
Nice video. And it makes me want to watch the other one, which I did. And I find all that very interesting. I like the idea of a generic editor and I like the UX and the look and feel of your work. Good job! 🙂
v
I am really glad to hear that, thank you! Responses like that help me to understand that I am not crazy in my pursuits and going in more or less right direction.
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d
I'm willing to bet that many projects could overlap with exactly this kind of editor (e.g. anything lisp-like). I've got something similar in my project, but it's not this good! I really like what you've done here (aesthetically & functionally)
v
Thank you!
@Dan Cook btw, just found this discussion that we had two years ago in your GitHub repo that helped me to understand the need for generic tree editor: https://github.com/d-cook/SomethingNew/issues/24