Mariano Guerra

02/21/2022, 12:32 PM
I'm starting a series of blog posts covering the "History of No-code", the idea is to bring together this new interest in "Non Fregean Programming" closer to its history and theory. (the opposite of fregean according to Pygmalion is analogical, which I find to be an overloaded term to use) The first post is about Pygmalion (1975), the next one will be on an older but non-visual one. Trying to find where the limit of No-code lies 🙂
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Jimmy Miller

02/21/2022, 4:56 PM
Really enjoyed reading the pygmailion paper. Such a different take on visual programming. I actually think just building a modern day pygmalion would be interesting. The actual implementation was a toy, but I actually don’t see a reason this couldn't scale up. One of the things I loved about the paper was them actually showing the underlying instructions.
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Konrad Hinsen

02/22/2022, 8:14 AM
I really like the idea of a computational blackboard! An important aspect of blackboard discussions is a shared conceptual vocabulary. And that is domain-specific. I suspect that Pygmalion-like systems should aim at being DSLs rather than "general purpose".


02/28/2022, 10:48 AM
This is great, thanks for sharing! A modern-day Pygmalion would be indeed interesting to see. And even if it wouldn’t work well in practice, I’d love to see a post-mortem on what are the issues and pitfalls.
Interesting how radical Pygmalion was: the whole concept of icons was invented as part of the project, for example. Also interesting to look at the other projects that David Canfield Smith worked on: Xerox Star, OpenDoc and Stagecast Creator.