Hey folks :grin: here's an update on my geometric ...

# share-your-workk

Kartik Agaram

04/05/2022, 2:07 AM

"Oh, by the way, I can at any point rotate all the variables around." 🤯

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Konrad Hinsen

04/05/2022, 7:58 AMNice! I was wondering a bit what this could be used for, but the obvious first use case is as a learning tool for geometric algebra. Which is probably the most underappreciated corner of mathematics today.

🤣 1

h

hamish todd

04/05/2022, 11:01 AM😅 That is indeed the main part of the goal! It's propaganda

❤️ 2

hamish todd

04/05/2022, 11:01 AMI also intend for it to be used for live shader coding 🙂 more here https://t.co/ZrmVvIqHM2

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wtaysom

04/07/2022, 3:26 PMSome retro sci-fi aesthetic choices there, some subconsciously similarity to some Amiga UI?
As for "backsolving," constraint satisfaction is a good way to approach that kind of question. Read

`line = plane1 ^ plane2`

as establishing a constraint. The semantics of how to fix `line`

, `plane1`

, and `plane2`

depends on an objective function and other constraints. When read as a definition, you have the implicit constraint that `plane1`

and `plane2`

are already been fixed. In some contexts, a satisfying way to satisfy constraints is to make them kind of springy.3 Views