Ray Imber
06/28/2020, 9:49 PMRay Imber
06/28/2020, 11:49 PMEdward de Jong / Beads Project
06/29/2020, 3:25 PMRay Imber
06/29/2020, 11:40 PMEdward de Jong / Beads Project
06/30/2020, 12:50 AMEdward de Jong / Beads Project
06/30/2020, 1:02 AMRay Imber
06/30/2020, 1:06 AMRay Imber
06/30/2020, 1:09 AMEdward de Jong / Beads Project
07/01/2020, 4:08 AMRay Imber
07/01/2020, 9:21 PMTypeError: std.get_path is not a function colorchart.html:227:19
chart_draw_cell <http://beadslang.com/apps/colorchart/colorchart.html:227>
draw_grid <http://beadslang.com/runtime/beads_k.js:1763>
chart_draw <http://beadslang.com/apps/colorchart/colorchart.html:210>
draw_slice <http://beadslang.com/runtime/beads_k.js:1479>
slices_compute <http://beadslang.com/runtime/beads_k.js:1662>
div_end <http://beadslang.com/runtime/beads_k.js:1807>
main_draw <http://beadslang.com/apps/colorchart/colorchart.html:392>
rebuild_all <http://beadslang.com/runtime/beads_k.js:3671>
<anonymous> <http://beadslang.com/apps/colorchart/colorchart.html:595>
InnerModuleEvaluation self-hosted:1572
evaluation self-hosted:1543
The language itself looks very interesting on the surface. I admit I only skimmed it so far. Nim is also heavily influenced by Dr. Wirth and Modula-2. It feels like a language very much of the same lineage.Edward de Jong / Beads Project
07/02/2020, 3:56 PMgman
07/03/2020, 6:59 AMEdward de Jong / Beads Project
07/03/2020, 7:27 AMEdward de Jong / Beads Project
07/03/2020, 7:28 AMRay Imber
07/03/2020, 4:23 PMRay Imber
07/03/2020, 4:38 PMgman
07/03/2020, 7:33 PMRay Imber
07/03/2020, 7:55 PMRay Imber
07/03/2020, 8:19 PMRay Imber
07/03/2020, 9:21 PMDo these things use batteries? What kind? How long do they last?
CR2032 is the answer here and we are doing all sorts of magic to make them last incredibly long. The target is 6 months of average gameplay without needing to replace them. A tall order, but we are already seeing wonderful power management, so much time has been spent figuring this out. Batteries are and will be user replaceable.
6 months is probably not realistic. That sounds like marketing, but they put a lot of thought into the battery management, and it's longer than a few weeks...gman
07/04/2020, 7:17 AMgman
07/04/2020, 7:23 AMHow long do batteries last?
Blinks should run for 40+ hours of active gameplay40hs is 1.3hrs a day for a month. If you aren't actually going to them a much then you've just proved my point that like me, you'll buy them, use them once, then they'll sit on the shelf unused. If you are going to use them, say for a class at a school, then I'd expect several hours of use a week. As such you will need to keep a large supply of batteries and it will add up to basically a constant maintenance fee
Edward de Jong / Beads Project
07/04/2020, 8:15 AMRay Imber
07/04/2020, 7:27 PMRay Imber
07/04/2020, 7:53 PMRay Imber
07/05/2020, 6:43 PMEdward de Jong / Beads Project
07/05/2020, 7:40 PMgman
07/06/2020, 7:13 AMI am getting 30+ hours on CR2032s.
... We arrive at our ~50 hours of gameplay by this measure,
I also have a full set of LIR2032 (rechargeable equivalent), - maybe 8 hours on a charge.Someone mentions recharger. Again, maybe I didn't look deep enough. I only see chargers that take 4 batteries so either I have be vigilant and make sure I always have a full set of 18-36 charged else I need 5 to 9 chargers. I went through this same issue with candles. I can buy wax candles (100 for $4) https://www.ikea.com/us/en/p/glimma-unscented-tealights-50097995/ but of course they have a certain amount of danger given they are actually on fire. I looked into battery powered ones (https://www.amazon.com/Flameless-Vivii-Battery-powered-Unscented-Tealights/dp/B01MQ1Q3R1/) which are also relatively cheap (36 for $9) but they require 36 spare batteries which I decided I didn't want to deal with that so decided against buying the candles.
Edward de Jong / Beads Project
07/06/2020, 12:04 PMRay Imber
07/06/2020, 8:34 PMEdward de Jong / Beads Project
07/06/2020, 10:16 PMRay Imber
07/06/2020, 11:18 PM