Nice work around an interface for entering curves ...
# linking-together
j
Nice work around an interface for entering curves into a livecoding system with an X/Y interface (mouse, pen, &c): https://twitter.com/awwbees/status/1294025917510168578?s=21
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i
Yes! I built a character animation tool that used the same kind of capture, but with direct manipulation of the graphics — you'd perform the animation like a puppet show, and then clean up the curves after the fact. (Similar to Stop Drawing Dead Fish, but feeding your puppet performance + any sound you made into a timeline editor)
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This idea of a "looper pedal"-like UI for rapidly entering data (even, or especially, rough-draft data) is really exciting to me. Another take on it is Looom, which has been shared here a few times. Let me know if you know of any others.
s
Dreams has similar functionality in it's audio editor as well

https://youtu.be/E3BPsKb8p6I?t=1033

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Dreams has so much cool shit that's buried in 1 hour + tutorial videos that are mostly navigating menus and talking
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j
@Ivan Reese Some of my personal art tools work in a similar way, where I draw curves that get used in various ways (to feed the manufacture of shapes, to control easing of animations, &c). I'll get around to making some videos about these things one day.
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