That was great! It was a fun way to get a tour of some of your work. I'm quite foreign to the field of logic programming, but I was able to follow everything you talked about with ease, and have a better appreciation for it now. I could listen to an entire podcast just about the friction between game designers who want to incorporate human curation and manual creation, and PL researchers who only want automatic generation.
You mentioned an IF game where one of the verbs was "remember" — which game was that?