Max Krieger
01/28/2021, 7:57 PMMax Krieger
01/28/2021, 8:00 PMMax Krieger
01/28/2021, 8:00 PMIvan Reese
Max Krieger
01/28/2021, 9:23 PMScott Anderson
01/28/2021, 11:00 PMbmitc
01/29/2021, 3:53 AMbmitc
01/29/2021, 3:55 AMStefan
01/29/2021, 3:35 PMbmitc
01/29/2021, 5:08 PMOne thing I can come up with is that if you're profoundly confused it'll take you into a state of beginner's mind almost automatically, which probably removes some barriers and encourages an open attitude towards learning something new.This is my feeling also and is also what I was trying to get at with:
it should be esoteric (but not intentionally obtuse) in such a way to drop one's guard and as an invitation to play.I think it's a challenging idea to think about what encourages exploration and play more. Is it the right-approach to completely remove any barrier such that any idea is ready deducted from the environment? Or is the right-approach to actually intentionally add in barriers such that they must be broken by the user or that the environment provides an almost plinko like experience?
Max Krieger
01/29/2021, 6:43 PMMax Krieger
01/29/2021, 6:46 PMMax Krieger
01/29/2021, 6:50 PMGarth Goldwater
01/29/2021, 11:32 PMScott Anderson
02/01/2021, 7:24 PMORCA is the only other "esoteric VPL" system I can think of right now. would be interested in othersDepending on how you define esoteric and VPL, there are definitely others. Ones that come to mind are Mock Mechanics by @Felipe Reigosa, Baba is You (technically a game but also a turing complete programming language that can make other games), AsciiDots (https://esolangs.org/wiki/AsciiDots), and even MFM by @Dave Ackley, even if ULAM is text. There are other and older examples, especially in game creation and education spaces (KidSim, PuzzleScript, TileCode (https://microsoft.github.io/tilecode/), ToonTalk)
Scott Anderson
02/01/2021, 7:35 PMScott Anderson
02/01/2021, 7:39 PMScott Anderson
02/01/2021, 7:39 PMScott Anderson
02/01/2021, 7:43 PMScott Anderson
02/01/2021, 7:44 PMMax Krieger
02/01/2021, 8:49 PM