Nintendo just announced a new node based game make...
# linking-together
s
Nintendo just announced a new node based game maker for Nintendo Switch. Looks great! https://www.nintendo.com/games/detail/game-builder-garage-switch/
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It looks a lot more powerful than previous game making games that Nintendo has released, like Warioware DIY or Mario Maker
I imagine this ticks a lot of folks here's boxes (node based, end user, touch screen UI, on a game console, user sharing, etc.)
I actually think that at some point in the future most games will be made in environments like this
One cool thing I just realized about that is that the game map editor is also part of the node editor, the entire UX in unified
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Fabrik comes to mind as an environment that mixed nodes and a GUI builder https://dl.acm.org/doi/10.1145/62084.62100. Are there any other similar visual scripting environments?
m
very "homoiconic" - the code & data being the same representation
c
Are there any other similar visual scripting environments?
Hollow Knight was made in Unity's Playmaker addon https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-368?_ga=2.97680735.1717234101.1620317844-887056423.1620317844
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I don't think this looks particularly innovative, but presumably it will be pushed on the Switch store to 80m users. One of the biggest ever experiments in seeing how normal people take to nodes-and-wires coding
j
This looks like the tool that came with some of the cardboard kits Nintendo did. I remember the VR kit had a primitive scene + behavior designer.