I wouldn't hold my breath. The most widely popular ones are for fields like astronomy and physics where you can feel awe and wonder without much effort. Pop math exists, but is less popular, and still in inverse proportion to how much effort is needed to appreciate it. An astronomer can just put up a slideshow of cool pictures.
Any interesting applications of CS tend to require a lot of effort to appreciate, and/or be too abstract or too niche to catch lay interest. This is in no small part due to the state of the ecosystem, which obviously a lot of people here are working on fixing. E.g. cool visualizations are nice but tend to be obviously toys, raw coding in mainstream languages is hard to follow, lambda calculus can be beautiful but demands a lot of effort even from pros, etc. Where it's not mind-bendingly hard there's a bunch of accidental complexity.
I suspect linking CS concepts with problems that people intuitively understand is key, ideally with concrete results/outputs, that don't feel too artificial. A program format that lay people can grok would also be great, but I think if people can link the explanation of the code or whatever with the problem or other question, then they'll take it for granted and come back for more. Perhaps a platform that let you livecode a non-trivial game, maybe even a webapp, or some demo that made theoretical CS feel more practical than just moving symbols around. Honestly there probably exist people who could do the game thing in Love2D or something, but I don't know if lay people could follow. Live music coding is a (niche) thing, but I don't know how far you could take that in popularizing CS concepts beyond loops.
I'm kind of obsessing over live demos here, which is probably not the only way to do it. However, I do think interaction is the best way to make CS feel computational, showing multiple runs and changes to the program, and if the common scenario is "speaking engagement", well, there you go, you're doing it live. :)