Kartik Agaram
Kartik Agaram
Jase Pellerin
06/15/2024, 2:37 PMKonrad Hinsen
06/16/2024, 8:29 AMMaikel
06/16/2024, 9:15 AMChristopher Shank
06/16/2024, 12:23 PMKartik Agaram
Christopher Shank
06/16/2024, 1:03 PMChristopher Shank
06/16/2024, 1:07 PMKartik Agaram
Konrad Hinsen
06/16/2024, 3:05 PMOleksandr Kryvonos
06/16/2024, 9:16 PMKartik Agaram
Kartik Agaram
Konrad Hinsen
06/17/2024, 5:10 AMoPOKtdJ4UbTdPaZig6jg
06/17/2024, 6:02 AMOleksandr Kryvonos
06/17/2024, 7:40 AMStephan Kreutzer
06/21/2024, 11:26 AMStefan
06/21/2024, 12:57 PMKartik Agaram
Stephan Kreutzer
06/23/2024, 12:06 PMStephan Kreutzer
06/23/2024, 12:31 PMKartik Agaram
Stefan
06/23/2024, 4:40 PMStephan Kreutzer
06/23/2024, 11:09 PMStefan
06/24/2024, 6:49 AMKonrad Hinsen
06/24/2024, 6:50 AMguitarvydas
06/24/2024, 9:35 AM...
But I cannot contribute to them, nor even examine them in depth, because of technological gaps. We all build stuff using the technology we know and love, but that's different technology for everyone.
...To me, this sounds like a "challenge", a problem-to-be-solved. You shouldn't need to examine components in depth to simply use them and to take advantage of their ideas. Unix pipelines let you do that, but, most languages don't allow plumbing components together (easily) that were written in other languages. Unix pipeline syntax makes it too difficult to go much beyond pipelines to build networks with multiple connections between truly-asynchronous components. Internet-ish plumbing is somewhat different, but, we're stuck creating networks using caveman assembler-level, goto-level operations that need more "structured programming"-like revelations.
Konrad Hinsen
06/24/2024, 12:03 PMKartik Agaram
Stephan Kreutzer
06/28/2024, 7:17 AM