This article talks about “Living games” and game engines that enable living games by i.e. having no separation between the editor and the runtime, and gets into some FoC territory I think y’all will enjoy https://henriquelalves.com/posts/free-software-and-game-development/
👏 2
c
Christopher Shank
04/03/2024, 5:05 PM
Definitely related! An old demo on “live game programming” gets linked around this community, although that’s a slightly different topic
https://m.youtube.com/watch?v=72y2EC5fkcE