Can anyone who’s added drag-and-drop to a Three.js...
# present-company
a
Can anyone who’s added drag-and-drop to a Three.js scene provide a pointer? I’m using an orthogonal camera, so translation between browser and world coordinate spaces isn’t even an issue. I’m just hoping for something higher level than picking to figure out what’s being dragged, but I can’t get events to fire from DragControls.
Oh. It’s because my CSS2DRenderer’s DOM was covering the canvas. Hrm.
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