I see that Beaudouin-Lafon has recently presented instrumental interaction, human-computer partnerships, and communities & common objects as a complementary set of theories. This is fantastically useful to me! In fact I spent my entire ch3. spinning up a
generative theory from scratch, in order to "bridge the gap between HCI research and artifact design," as they've put it.
https://hal.science/hal-03434142/file/GenTheory%20authorversion.pdf
Anyway, there is probably some insight that AI / game studies - by way of generative design in procedural narrative - can bring to bear on this theory which bears our name. Ha ha, ha.