Achievement unlocked: I've built an app large enou...
# devlog-together
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Achievement unlocked: I've built an app large enough[1] that it crashes my programming environment that puts all the code on a spatial surface. The problem: I do this snazzy initial animation (see video) that takes in the whole thing before zooming back in somewhere. That animation works by drawing the whole surface to an in-memory canvas before transforming it. Turns out drawing to a canvas still uses the video card, and I don't have enough video RAM for a virtual "monitor" of this resolution. [1] Or spread out enough. It's not really about lines of code, just how much area the code occupies.
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Sick!