@Joshua Horowitz sorry, missed your original msg in my notifications, but you are right, that the demo doesn’t make it more tactile, but I’d argue that it is more physical, as you are required to move more of your body. I also like the augmented-ness of it, where you can see yourself and the glowing fluids overlayed, as if it’s more of an embodied experience vs it being just your finger on touch devices (or more disconnected, as a mouse experience). That’s where it feels more theatrical to me.
Tangible is def an area I’m very interested in, and I want to explore some gestures that might use some natural feedback mechanics eg, if you tap your finger on your thumb you get tactile feedback for free. I rmb seeing
Google Soli doing it ages ago, but it doesn’t seem like they followed through with it - dunno why. Part of my point with Magic Hands is to stimulate more ideas for getting away from standard keyboard, mouse and touch interactions, as Bret was trying to encourage in his article. Definitely a lot more work to be done there, but it’s a good time to play with the tech 🙂