• curious_reader

    curious_reader

    1 year ago
    David Barbour of awelonblue (https://awelonblue.wordpress.com/ ) shared this over twitter and I found it to be interesting. Hitting on spots like"on non- linearity of conversations" - which reminds me of Tyson Yunkaporta's Sandtalk. But also Mentioning Ivan Illichs's Tools for conviviality. I think there are ideas to be pondered for our own Future of Coding learning web @Ivan Reese https://twitter.com/maxkriegers/status/1259168597429096450
    curious_reader
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  • j

    Jack Rusher

    1 year ago
    A cool re-thinking of APL-style array languages (most of what's interesting about it is fairly subtle and maybe illegible to non-APL people, but it's worth reading through if you're interested in that kind of thing):https://mlochbaum.github.io/BQN/
    j
    g
    +2
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  • c

    Chris Maughan

    1 year ago
    Unity are doing an open source game development project as a teaching tool. Looks like an interesting way to watch a game being built; the first live session is scheduled for tomorrow: https://blogs.unity3d.com/2020/09/30/open-projects-embark-on-an-open-source-gamedev-journey-with-us/
    c
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  • g

    Garth Goldwater

    1 year ago
    adam ragusea, a popular (and blessed: please speak no ill of him to me unless you’ve found something damning) home chef on youtube, has said: “people reach for the tool that feels good in their hand, not necessarily the tool that is the best one for the job”. what languages or tools are the ones that feel so good to use that you can’t help reaching for them, and why?
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    ogadaki
    +3
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  • Mariano Guerra

    Mariano Guerra

    1 year ago
    Mariano Guerra
    Denny Vrandečić
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  • Konrad Hinsen

    Konrad Hinsen

    1 year ago
    Just watching Panicz Godek's talk at RacketCon on non-textual representations of programs. I am sure many of you here will like it. Should be on www.youtube.com/racketlang tomorrow, look for "day 2 session 3".
    Konrad Hinsen
    curious_reader
    +2
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  • c

    Chris G

    1 year ago
    "We present the new notion of Read-Eval-Synth Loop (RESL), which extends REPL by providing in-place synthesis on parts of the expression provided by the user. Our experiments show that RESL reduces programmers’ effort, increases their task completion rate, and improves program correctness." "The user does not know how to construct a range, so instead, they mark the current array expression as a portion of the program that should be replaced. This is called a sketch: the user expresses their intent to keep everything outside this sub-expression as is, while turning it into a hole to be replaced with a new expression." http://cseweb.ucsd.edu/~hpeleg/resl-oopsla20.pdf
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  • Scott Anderson

    Scott Anderson

    1 year ago
    Interesting looking structured JSON editor made in Visual Studio Code (https://marketplace.visualstudio.com/items?itemName=afterschool.depot). There is also a video demonstrating it.

    https://www.youtube.com/watch?v=tCTQvd3zkEg

    . It is designed to be a visual editor for structured game data (common in games, actually), but appears to be pretty generic. Makes me want to investigate VSCode Custom Editor functionality
    Scott Anderson
    Everett Pompeii
    +1
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  • Scott Anderson

    Scott Anderson

    1 year ago
    Microsoft made a Makecode inspired programming environment for building games on low powered embedded handhelds (Gameboy like). It looks like it uses rules rewriting and is relatively powerful. I've been wanting to prototype an environment like this for a long time (maybe on Playdate or something). I need to dig into it a little more but it looks coolhttps://microsoft.github.io/tilecode/ I found it through this kickstarter https://www.kickstarter.com/projects/xtron-pro/xtron-pro-creating-games-learning-programming-and-more
    Scott Anderson
    c
    +1
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  • c

    Chris G

    1 year ago
    Anyone have experience with the Ink "CLI"? It's more like a CLI IDE in React?https://github.com/vadimdemedes/ink https://twitter.com/aleksandrasays/status/1320057727633195009
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    e
    +1
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